// -- Phineas // Toggle the dagger command-2 { if @my.right_item != "dagger" "\equip \"dagger\"\r" else "\unequip right\r" end if } // Toggle the orga eye with the sunstone // As of this writting, the @my_forehead.item (et al) variable is not implimented; // we'll cheat and use a global variable for the time being f4 { if gl_ssworn != "orga eye" setglobal gl_ssworn "orga eye" "\equip \"orga eye\"\r" else setglobal gl_ssworn "sunstone" "\equip \"sunstone\"\r" end if }